Do you play D&D Adventurers League?
Can have characters that you bring into other game sessions.
Part of the challenge otherwise is balance and growth. People hate the grind, but it's not much fun walking through built up overpowered either. Character development counts.
Still, I'd like to see game systems arise around digital assets such that acquiring something in one platform (e.g. Infinite Fleet) may have a use in another game. Development incentives are tricky though. Main benefit is network effect with a lot of users able to play. But conversely that can be a curse as there can be an immediate swam effect from previously non players now active. There's interesting things that can be done with this from a lightning standpoint as well
I was kinda thinking that different games that accepted a Let's say NIP-7000 character would be able to nerf some attributes and buff others as they saw fit to limit supra-powerful characters. Some might allow some inventory items a character might bring (each with it's own attributes) but not others or none at all.
Existing games I figure won't even want to devote time to figuring that all out but new games will always be made. If the NIP exists when they do then it would be easy to say "This game is NIP-7000 compliant" .
I mean, the whole idea is a stretch but at least I wouldn't have 15 different Palladins.
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