Replying to Avatar Manuel Correia

nostr:npub1jtlpxs6g0duqacyhrws6jrtgpu270lvpqwpxvw7a48jvkeusfhjqedgped Thank you! That process has already helped me in another game (which confusingly had appeared in the blog already).

I wonder if talking about the burnout will turn people away, but the story would be incomplete without it.

nostr:npub18gcrwqwmhysr7hkmuc04tkde3nmwm7wspq9qm732mhvxnlfy56tqhfv7cg I love that you mention the burn out. To me, it connects me with you. It is a common thing in a life of a designer and I think it helps to talk about it. To have a living conversation about the risks.

Reply to this note

Please Login to reply.

Discussion

nostr:npub1jtlpxs6g0duqacyhrws6jrtgpu270lvpqwpxvw7a48jvkeusfhjqedgped Thank you! I'd like to think that not every game designer has to go through this, but at least it's good for others to be aware.

I didn't even mention I got no remuneration other than a couple copies of that game. That could be a topic for another post.