You’ve been perhaps the most vocal discussing business models for client devs, it’s something that does need to be put out there as we’ve become so accustomed to “free” stuff without considering the work that is actually going in to products we consume.
Yesterday I gave 1.2M Sats and posted about it because I want to help normalise this behaviour. For some people that might be a lot of money but realistically it’s not in the grand scheme of funding these projects to be full time enterprises that can financially support Developers.
That however is an important place to start, the cultural element of V4V. Because I don’t expect that I alone will provide enough value to make a project viable, but I can be part of a community that does. Encouraging others to contribute AFTER you have done it yourself is a positive behaviour we ought push.
We should also look to having some frequency to this, something memetic so it can be adopted broadly. “Funding Fridays” for example where Users make their V4V contributions and post about it. This ensures value doesn’t fall off a cliff, devs don’t have to push it daily and plebs don’t feel like their whole feed is V4V requests all the time.
We should however also look to augment this as much as possible. Bounties for example should be encouraged and widely discussed, if someone wants a feature then put up a bounty!
Another huge opportunity I see is wallet splits like podcasting 2.0. Users could select devs they want to support and allocate a percentage of zaps to them. Or when lightning polls come, devs could receive a share of the Sats from that poll. These more automated microtransactions help ensure value is flowing constantly and it’s less reliant on conscious actions by consumers.
