I've been doing quite a bit of refactoring on the Aedile project lately. This is the result of learning better C++ development practices and seeking to disentangle the dependencies to prep for the next feature.
The unit tests I wrote early on have been invaluable to this effort. Building and running the tests throughout the refactor process has caught many, many bugs before I ever committed the code.
Unit tests are the best tests.
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Especially when you are using them for BDD
We are.