A couple of other unexpected behaviors that I am noticing:

1. I can't figure out how to transfer units between non-adjacent territories. Right now I have to walk troops square by square to get them to an intended target.

2. When I capture a player-owned territory, I don't also capture their economic units. The population counter for the territory resets to 100 when I take possession of it.

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Discussion

The non-adjacent movement was intended but needs refinement. It was introduced to create more central base locations where forces would expand out from their initial squares until economic production could create additional core based to create more local troop production.

As for population, this is a bug! Thank you for reporting it! I likely introduced this bug when I addressed the combat issues the first day. I will near guarantee I didn't limit the change I made to fix the NPC area attacks. I'll confirm first chance I can get to a terminal. It will definitely be addressed by next wipe.

Thanks for taking a look! I'm enjoying the game a lot