Experimenting with midjourney prompts for indie gamedev asset generation. This was the hardest part of indie dev, makes me want to get into gamedev again π
1. β16 bit pixel art, item sprite sheet, rpg weapons - <@96079473929113600> (fast)β
2. **game sheet of different types of mystic gems, light background, clay render, oily, shiny, bevel, blender, style of Hearthstone** - Image #2 <@96079473929113600>
i'm curious, why was it the hardest part?
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Because im a programmer not an artist
Seriously. I canβt even handle voxel art. Underrated how difficult art is, until you try to do it.