After #TheLastOfUs Multiplayer failed an assessment that Playstation tasked Bungie to run and scaling back development, Naughty Dog announced the cancellation of the project citing limited resources for post-launch content without affecting other projects.

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Discussion

Multiplayer in The Last of Us and Uncharted 3 was great, Sony just didn't pay enough attention to development.

More like Jim Ryan wanted to focus so hard on GaaS that let Playstation Studios go maverick in the wrong.

I get TLOU fans are going to blame/hate Bungie on this, but objectively, Bungie just did it's job on what it was tasked (assess the status of Playstation current GaaS developments).