Andreas Antonopoulos really helped me sort it originally, but yeah, it was too amorphous to me then. Once I really understood the block size thing it clicked I think. That may have been my real hold up, the scaling.

That is still on my mind, but without a fair underlying distributed robust network it wouldn't matter. So I think that was my last realization. And now here, playing with all the lighting implementations and going back on chain and all that, has been a whole new perspective.

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