nostr:npub1pt6l3a97fvywrxdlr7j0q8j2klwntng35c40cuhj2xmsxmz696uqfr6mf6 nostr:npub1jacntdqvalt27vngj9hwhjyqzppeayq7hnm2xmf7747t84yz32as4czppv Back in the day it was much easier to distribute copied discs of games than to distribute the manual you had to read to play the game, so to stop piracy devs would ask you to enter information that was only found in the manual. So for example when you open Wizardry 6 it shows you magical runes and asks you what each one symbolises, the only way to figure that out is reading the magic section of the manual. If you answer wrong the game assumes you’re a pirate and makes all enemies immune to attacks. Funnily enough some people still pirated the game and beat it by exclusively using mages since spells still worked. Fun challenge run.

nostr:npub1g0uss0sjsgxwmhqxgnvlj0zv9ru89xwfyktkcjc0kgy8syxj79ss383vfw nostr:npub1pt6l3a97fvywrxdlr7j0q8j2klwntng35c40cuhj2xmsxmz696uqfr6mf6 nostr:npub1jacntdqvalt27vngj9hwhjyqzppeayq7hnm2xmf7747t84yz32as4czppv The Elder Scrolls: Arena did this too, you had to enter the correct mana cost of a spell from the manual when leaving the initial dungeon. with a wrong number, the game would shut down

the funny thing is that the 10th anniversary release for Windows still had that in and it didn't come with a manual, just a quick reference guide but that one still had the spell costs to bypass this. I got trolled by this because I didn't have it printed out and didn't know how to get out of DosBox, so I had to redo the dungeon

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nostr:npub175dlmjzxq6fgswh73qym7epwcll0dlrkpvcd479u9fc3yrzgxrqsjdwrtj nostr:npub1jacntdqvalt27vngj9hwhjyqzppeayq7hnm2xmf7747t84yz32as4czppv nostr:npub1pt6l3a97fvywrxdlr7j0q8j2klwntng35c40cuhj2xmsxmz696uqfr6mf6 Oh yeah Arena has it too! Fun game, the tutorial dungeon is one of the goats imo. Unrivaled atmosphere. It also has the best combat in the series by far