nostr:npub1g0uss0sjsgxwmhqxgnvlj0zv9ru89xwfyktkcjc0kgy8syxj79ss383vfw nostr:npub1pt6l3a97fvywrxdlr7j0q8j2klwntng35c40cuhj2xmsxmz696uqfr6mf6 nostr:npub1jacntdqvalt27vngj9hwhjyqzppeayq7hnm2xmf7747t84yz32as4czppv The Elder Scrolls: Arena did this too, you had to enter the correct mana cost of a spell from the manual when leaving the initial dungeon. with a wrong number, the game would shut down
the funny thing is that the 10th anniversary release for Windows still had that in and it didn't come with a manual, just a quick reference guide but that one still had the spell costs to bypass this. I got trolled by this because I didn't have it printed out and didn't know how to get out of DosBox, so I had to redo the dungeon