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Replying to Avatar 8Bit | :linux: :godot: | 🍢🦊

I was a bit unfair to GDScript the other day. The documentation of the project is very much open about the limits of the language concerning heavy duty stuff. And me blaming it for something I was aware of AND prepared for (porting the procgen stuff to C++ was always a consideration), was dumb of me.

https://mastodon.gamedev.place/@memoriesin8bit/112077471626391619

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Yo Soy Freeman 1y ago

nostr:npub15gvwyvvddua95aznlkp4j090vk9c80rm7xh6lyk52smr775csehqh574v6

Do you know where i can find official documentation about it's limits?

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