# Java 26.1 Snapshot 1

-# https://www.minecraft.net/article/minecraft-26-1-snapshot-1

## Changes

- What trades are unlocked by villager professions are now determined using deterministic random sequences

- The algorithm that maps block and sky light levels to how bright things appear on screen has been fully rewritten

### Lightmap Algorithm Changes

- The new algorithm is supposed to mostly provide the same overall results as before, but:

- It is simpler and more straightforward, and fixes multiple issues of the previous one

- The Darkness effect and world darkening effect of the Wither fight now works the same way in all dimensions

- The Night Vision effect now simply adds ambient light instead of scaling the resulting colors

### Lightmap Debug Renderer

- A new debug renderer for the lightmap was added, which can be enabled using the `F3 + 4` keybind

- It shows the lightmap texture in real-time in the bottom right corner of the screen

- The vertical axis of the texture represent sky light levels (0-15 from bottom to top)

- The horizontal axis of the texture represent block light levels (0-15 from left to right)

- The color of each pixel represents the resulting color that will be applied to blocks and entities lit with the corresponding block and sky light levels

## Technical Changes

- The Data Pack version is now 95

- Trades offered by Villagers and Wandering Traders are now data-driven and can be customized by datapack developers. For more details, refer to the blog post

- If a server's disk space is low, a toast will now be shown to server operators

- The game now requires Java 25

- The included Java distribution is now the Microsoft build of OpenJDK 25

- Added `swing` command that enables swinging of entities arms

...And many more changes and fixes!

Join the official feedback discord server and discuss these changes here: https://discord.com/channels/1138536747932864532/1450507863037444127

https://discord.gg/minecraftfeedback

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