## Beta/Preview 1.21.90.27
https://feedback.minecraft.net/hc/en-us/articles/36938170843021
## Features and Bug Fixes
### Graphical
- Fixed ambient lighting levels in the Nether in Vibrant Visuals
- Fixed fog settings in warm and humid biomes in Vibrant Visuals
- Vibrant Visuals is no longer tinted green on Android devices
- Temporarily reverted weather-related changes to sky color in Vibrant Visuals while some issues are sorted out.
### Items
- Resolved an issue that caused items held in hand to not animate properly
### Mobs
- Updated Ghastling speed to slow it down.
- The Happy Ghast's player detection area has been reverted to a single box: it now extends 2 blocks above its top, 1 block below, and 1 block to each side
- The Happy Ghast no longer jitters when a player is detected at the edge of its detection area
- Fixed the leash attach positions for the following mobs: Allay, Glow Squid, Ocelot, Parrot, Snow Golem, Squid
- The correct leash physics simulating four ropes is now used when a Mule is leashed to a Happy Ghast
- Entities can now be leashed to Glow Squid, just like regular Squid
## Technical Updates
### Blocks
- "alpha_test_to_opaque", "alpha_test_single_sided_to_opaque", and "blend_to_opaque" will not shift to "opaque" in the distance. This is a temporary rollback of functionality that will be fixed later.
### Items
- Fixed items with empty icon textures displaying as garbled pixels when held in hand
### Gameplay
- Fixed the default control schemes for all cameras
Join the official feedback discord server and discuss these changes here: https://discord.com/channels/1138536747932864532/1376954728474345542