Replying to b4a3f213...

nostr:npub1l3gpk6vrudg8r67swqlex5alv9ch59s4lw46kk6hekuxe2n3aczsyqvu48 nostr:npub1suam9f3gwqeqxstd3rlccpekpfuxrgawc8est0jtkhpzm63zz5nqxtszrk Yeah, the Demoscene is crazy, they get that little thing that's probably weaker than a graphing calculator now a days to do 3d, awesome mod tracks, full screen graphics, it's crazy :D

nostr:npub1q5cq7wef0kmwn4r26w4wvzqh4j92mwwt047jppn8fk7d4py0j78qc9tdyq nostr:npub1suam9f3gwqeqxstd3rlccpekpfuxrgawc8est0jtkhpzm63zz5nqxtszrk

The C64's "SID" sound chip is utterly insane. I had no idea how powerful it was because most games at the time didn't really know how to fully take advantage of it.

I realized fairly recently that a lot of 90s PC tracker files were actually mimicking the SID sound.

The guy who designed the chip went on to be one of the founders of Ensoniq.

Also, VLC can play .SID files natively, so if you find some online, you can enjoy them right on your machine. (trackers too)

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nostr:npub1q5cq7wef0kmwn4r26w4wvzqh4j92mwwt047jppn8fk7d4py0j78qc9tdyq nostr:npub1suam9f3gwqeqxstd3rlccpekpfuxrgawc8est0jtkhpzm63zz5nqxtszrk

The SID was more powerful than Atari's sound chips, and it's debatable which is better between it and the OPL3-based PC sound cards like the AdLib.

Some folks have made ARM-based SIM emulator chips because the originals are starting to die off.