The Playdate is developed by Panic and the nice thing about it is it's #open to develop.
They provide an sdk to code with #lua and with #c
Also with Pulp you can create games without any coding:
The Playdate is developed by Panic and the nice thing about it is it's #open to develop.
They provide an sdk to code with #lua and with #c
Also with Pulp you can create games without any coding:
I getting familiar with the SDK at the moment and might give it a try to do #gamedev coding in plain old #C
When mentioning that to someone he asked me why, I joked: "Why not? Others are playing Dark Souls in their free time"
A few days later I stumbeld on this quote; "#GameDev is the Dark Souls of #SoftwareDevelopment" - Matt Hackett
😆
https://nostrcheck.me/media/public/nostrcheck.me_5382440640743899281690229904.webp
Also here is a nice overview of the #playdate #gaming
https://www.makeuseof.com/everything-you-need-to-know-about-playdate/
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As #bitcoiner you got love limitations 🤓
The #playdate features a 1-bit screen which makes for some creative constraints 😁
1-bit Graphics you think? Example:

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