From a consumer standpoint, I think per piece is the way to go. I might enjoy one video & think another is awful. I may only watch one ever but find value in it. Good content generates more income, not everything is a hit. Seeing a lower payout from a piece *should* incentive the creator to analyze their work a little closer. Subscriptions can provide a free pass for laziness.

But really there is a place for both. A decent full time creator will have a dedicated fanbase that will offer recurring support. Having a way to express expected payback per piece in addition would also incentivize subscribers to give a little extra for stuff they really like.

Being able to set a suggested target value per piece also makes it viable for someone who is not seeking to make content creation a career but wants to do it sometimes, to maybe see results from their work.

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Good points. I think probably having a few options available makes sense. Some people will not want to pay anything. Some will want to pay per piece of content. Some (a much smaller %) will actually want to support your work on an ongoing basis. Have you heard the idea of a "crowd wall?" You attach a price/threshold after which the content is unlocked/published for everyone, and from there people can still tip extra if they want but it's freely available for consumption. For me personally, that may be the only time I'd want to attach a specific "expectation" to something I post. There are times when you create something and you don't think it's worth all that much, but you're surprised to find out that others do and you get tipped/paid more for it than you would have ever valued it. And there are times when you overvalue something you've made, and nobody else thinks it's worth anywhere near what you think it is 🤣 And it's not necessarily anything you can objectively say why the difference exists. Such is the nature of art, I think.

💯 More options, the better. People will gravitate towards what works for them & what doesn't will fade. The crowd funded paywall idea is great too, especially for high level creation and well established creators.

I know the idea of pricing your own work is weird but that's simply self-employment. The whole system needs to be torn apart & rebuild for v4v to gain traction including how the creator approaches their income. Aside from losing the algorithm advertising, per view payments are gone too. There's no shame in saying "this took me an hour, and my time is valuable" basically... peptalk 😅

💯 Artists need to learn to value their work and time, especially if they're trying to make a business of their craft, and they shouldn't be shy about doing so. Nothing wrong with putting a price tag on your work.