nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqz06laf0rhhwzd7h0y303hfp6e7r29e8p6vyl2yr7nv5uefdgtcfsrj4jyj releasing games is part of the experience too.
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqenzazs0wcxxkgs32q0ztxqc2k2w2ld396ltqnz2eeg73sxd6rsfqxggxtz I just don't feel like my game programming skills have improved at all since high school. I mean, I learned design patterns among other things during college, but I feel like I should be making my dream game now.
Discussion
nostr:nprofile1qy2hwumn8ghj7un9d3shjtnddaehgu3wwp6kyqpqenzazs0wcxxkgs32q0ztxqc2k2w2ld396ltqnz2eeg73sxd6rsfqxggxtz I was actually hoping to release it commercially. It would be extremely dirt cheap like a dollar, but the game being open-source means that you could get it for free elsewhere. But I don't know if the game is even worth a dollar, even if paying is optional.