I do need to get on with some audio design too at some point, as at the moment it's still playing the Porco Dio song I made to try out the sequencer that was the first thing I made for this game, even before a drop of graphics code.

Key parts of the game need good audio cueing too, I'm sure it'll start to feel even better with that in.

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It'd be lovely to hear your process for this, if you have time?