Replying to Avatar hodlbod

A new user who is getting shadow-banned from nostr:

nostr:nevent1qy2hwumn8ghj7am0deejucmpd3mxztnyv4mz7qg4waehxw309aex2mrp0yhxgctdw4eju6t09uq3wamnwvaz7tmjv4kxz7fwwpexjmtpdshxuet59uq35amnwvaz7tmsw4exzanfv3sjumn0wd68ytnvv9hxgtcppemhxue69uhkummn9ekx7mp0qqsv749n98jytusc545usuky5p9h8xzyl605rys9mpelyfre0yn4j3qd5kvzh

How can we improve this? I think the main fault is with primal here (just because nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyv9kh2uewd9hj7qghwaehxw309aex2mrp0yh8qunfd4skctnwv46z7qgwwaehxw309ahx7uewd3hkctcpr9mhxue69uhhyetvv9ujuumwdae8gtnnda3kjctv9uq3zamnwvaz7tmwdaehgu3wwa5kuef0qqs92xycp9kys8cqyx09e9pfnggaj9prjjwd67t6t7zs3ra4fyh2u4gv4c4d0 is using it), for blocking notes from its own users, and not showing relay publish failures (maybe?). But the criticisms apply to all clients.

Probably the root issue is that relay policy is hard to infer via nip 11 and notice/ok messages. It's also one of those unglamorous chores like error handling that no devs (except go devs) enjoy.

At the end of the day relays are really just redundancy servers but with lealy abstraction in the nostr eco system. Unless some clients come up with a brilliant GUI for it, then most user's won't understand it.

The client question is how much hand holding should be done or not.

I agree more could be done in the relay info department, for users. In most cases they are quite tricky to know anything about on the client side.

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Maybe users already are ready for something that looks like multi-player game server selection?

Then at least gamers would be like: "Oh yea! cool."

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