Team Fortress 2 Update Released

An update to Team Fortress 2 has been released. The update will be applied automatically when you restart Team Fortress 2. The major changes include:

Updated the Loyalist's Coronet Unusual effect to fix team BLU particles in the team RED effect

Updated the Rainbow Reverie, Warp Drive and Overdrive Unusual effects to work better with larger hats

Updated the Rainbow Reverie Unusual effect to add a fade in when spawning and make the refract more noticeable

Updated the Dragonflies' Embrace, Dragonflies' Nature, and Dragonflies' Lucent Unusual effects to fix trailing issues on the grass and ground particles

Updated the Distress Signal and Carioca's Call Unusual effects to fix some issues with overlapping sprites

Updated the Desert Wind and Monsoon Season Unusual effects

Fixed the wind flickering on moving taunts

Fixed the tumbleweed having incorrect physics

Updated the wind and dust to trail slightly on moving taunts

Updated the Control Patrol cosmetic item

Reduced the size of the glasses

Lowered the hat slightly on Soldier's head

Fixed UV map issue with LODs

Updated the Justice Johns cosmetic item

Slimmed down the legs and raised socks cuffs to reduce overall thickness of the legs

Fixed rigging issue with boot laces

Updated the Pathfinder cosmetic item

Slimmed down the arms slightly

Adjusted shoulder and armpit rigging to reduce stretching of the vest

Adjusted mesh transition from forearms to hands

Fixed some clipping issues around where the shirt collar meets the zipper

Raised the zipper pull tab for better compatibility with other Soldier cosmetics

Updated ctf_doublecross

Fixed an incorrect team-colored material in the BLU base for real this time

Updated pl_enclosure_final

Fixed a clip wall blocking a dropdown in stage 3

Updated pl_embargo

Minor visual and clipping improvements

Fixed the cart's missing outline

Added an extra Botler to the playable space

Fixed the paint splat overlay not applying to players within the explosion range

The ambient music inside the casino now respects the music volume settings

Improved player visibility against certain walls (Thanks Arthur)

Added the kill icon to the helicopter blades

Fixed an override of a TF2's base texture

Fixed being able to block the cart shortly after point A (Thanks Aar)

Fixed getting stuck in a door near C while it closes

Fixed indoors fog sometimes getting applied outside (Thanks Phe)

Increased respawn time for RED on the last point

Fixed the client crash related to custom models

Improved performance on the last point

Updated koth_cachoeira

Engineers can no longer build inside the cliffs

Fixed teleporter stuck spot under the control point

Adjusted respawn waves

Minor visual improvements

Various clipping fixes

Improved performance

Updated ctf_applejack

Improved clipping

Brought some stairs

Improved tree collision

Added more chickens

Improved detail

Fixed Ol'Betsy (Thanks Aar!)

https://store.steampowered.com/news/226049/

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