"It goes like wooosh, pew pew. and then pop, pop, bounce, and then a square with eyes appears - and feels good beating it" Talking about our game design philosophy for Paddly.
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"It goes like wooosh, pew pew. and then pop, pop, bounce, and then a square with eyes appears - and feels good beating it" Talking about our game design philosophy for Paddly.
No replies yet.