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Apple's Q3 2024 Earnings Call Takeaways

Apple today held an earnings call for the third fiscal quarter of 2024 (second calendar quarter), with Apple reporting its best June quarter to date, with revenue higher than expected. Apple CEO Tim Cook and Apple CFO Luca Maestri provided some insight into Apple's performance, iPad sales, services growth, AI plans, and more.

We've highlighted the most interesting tidbits from the Q3 2024 earnings call.

iPhone Performance

Apple CEO ‌Tim Cook‌ said that the iPhone 15 models did better than the iPhone 14 models. The install base hit an all-time high during the June quarter.

iPhone 16, Apple CEO ‌Tim Cook‌ said that the company is "very excited" about Apple Intelligence and the level of value that Apple will provide to users. Cook said that Apple Intelligence presents "another reason for a compelling upgrade."

Apple Intelligence

On Apple Intelligence, Cook said that Apple can't wait to see what kind of amazing things developers do with Apple Intelligence. Cook expects that developers will adopt Apple Intelligence in their apps on a broad basis, with features that are applicable to many types of apps.

He confirmed that Apple is planning a staggered rollout of the Apple Intelligence features. There are some functions that will come over the course of the year, and languages beyond U.S. English will not be available at launch.

Siri is expected before the end of the calendar year.

Apple is investing more in Artificial Intelligence and Machine Learning, with plans to increase that on a yearly basis.

iPad Sales

Apple saw a sharp increase in ‌iPad‌ sales thanks to the launch of the M4 iPad Pro and the M2 iPad Air during the quarter. ‌iPad‌ revenue was at $7.2 billion, up 24 percent from $5.8 billion in the year-ago quarter.

Services Revenue

Apple saw a steep increase in services revenue at $24.2 billion, up from $21.2 billion a year ago and a new all-time revenue record. Paid subscriptions hit an all-time high, and Apple has more than one billion paid subscriptions across services. Apple set new records in advertising, cloud, and payment services.

Apple TV+ and Apple Arcade content.

Other Product Revenue

iPhone revenue dropped one percent ($39.3B), Mac revenue was up two percent ($7B), and Home, Accessories, and Wearables fell two percent ($8.1B).

Digital Markets Act

Maestri said that Apple is continuing to discuss its DMA compliance with the European Commission. Apple has seen "a good level of adoption" from developers on the changes, and in general, results for the services business and for the App Store have been "pretty good until now."

Maestri once again reiterated that the ‌App Store‌ is responsible for seven percent of the total revenue that Apple earns in the European Union.

iOS 18, iPadOS 18, and macOS Sequoia launch.

September Quarter

Apple said that it expects September quarter revenue to grow year over year at a rate similar to the June quarter. Services revenue is expected to grow double digits, similar to the rest of this year. Gross margin is expected to be 45.5 and 46.6 percent.

MacBook Air in fall 2023. There have been rumors that we could see refreshed M4 MacBook Pros before the end of the year, but if Apple is expecting Mac revenue to fall, that may not happen.

Tag: Earnings

This article, "Apple's Q3 2024 Earnings Call Takeaways" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-q3-2024-earnings-takeaways/

Apple's Q3 2024 Earnings Call Takeaways

Apple today held an earnings call for the third fiscal quarter of 2024 (second calendar quarter), with Apple reporting its best June quarter to date, with revenue higher than expected. Apple CEO Tim Cook and Apple CFO Luca Maestri provided some insight into Apple's performance, iPad sales, services growth, AI plans, and more.

We've highlighted the most interesting tidbits from the Q3 2024 earnings call.

iPhone Performance

Apple CEO ‌Tim Cook‌ said that the iPhone 15 models did better than the iPhone 14 models. The install base hit an all-time high during the June quarter.

iPhone 16, Apple CEO ‌Tim Cook‌ said that the company is "very excited" about Apple Intelligence and the level of value that Apple will provide to users. Cook said that Apple Intelligence presents "another reason for a compelling upgrade."

Apple Intelligence

On Apple Intelligence, Cook said that Apple can't wait to see what kind of amazing things developers do with Apple Intelligence. Cook expects that developers will adopt Apple Intelligence in their apps on a broad basis, with features that are applicable to many types of apps.

He confirmed that Apple is planning a staggered rollout of the Apple Intelligence features. There are some functions that will come over the course of the year, and languages beyond U.S. English will not be available at launch.

Siri is expected before the end of the calendar year.

Apple is investing more in Artificial Intelligence and Machine Learning, with plans to increase that on a yearly basis.

iPad Sales

Apple saw a sharp increase in ‌iPad‌ sales thanks to the launch of the M4 iPad Pro and the M2 iPad Air during the quarter. ‌iPad‌ revenue was at $7.2 billion, up 24 percent from $5.8 billion in the year-ago quarter.

Services Revenue

Apple saw a steep increase in services revenue at $24.2 billion, up from $21.2 billion a year ago and a new all-time revenue record. Paid subscriptions hit an all-time high, and Apple has more than one billion paid subscriptions across services. Apple set new records in advertising, cloud, and payment services.

Apple TV+ and Apple Arcade content.

Other Product Revenue

iPhone revenue dropped one percent ($39.3B), Mac revenue was up two percent ($7B), and Home, Accessories, and Wearables fell two percent ($8.1B).

Digital Markets Act

Maestri said that Apple is continuing to discuss its DMA compliance with the European Commission. Apple has seen "a good level of adoption" from developers on the changes, and in general, results for the services business and for the App Store have been "pretty good until now."

Maestri once again reiterated that the ‌App Store‌ is responsible for seven percent of the total revenue that Apple earns in the European Union.

iOS 18, iPadOS 18, and macOS Sequoia launch.

September Quarter

Apple said that it expects September quarter revenue to grow year over year at a rate similar to the June quarter. Services revenue is expected to grow double digits, similar to the rest of this year. Gross margin is expected to be 45.5 and 46.6 percent.

MacBook Air in fall 2023. There have been rumors that we could see refreshed M4 MacBook Pros before the end of the year, but if Apple is expecting Mac revenue to fall, that may not happen.

Tag: Earnings

This article, "Apple's Q3 2024 Earnings Call Takeaways" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-q3-2024-earnings-takeaways/

Apple's Q3 2024 Earnings Call Takeaways

Apple today held an earnings call for the third fiscal quarter of 2024 (second calendar quarter), with Apple reporting its best June quarter to date, with revenue higher than expected. Apple CEO Tim Cook and Apple CFO Luca Maestri provided some insight into Apple's performance, iPad sales, services growth, AI plans, and more.

We've highlighted the most interesting tidbits from the Q3 2024 earnings call.

iPhone Performance

Apple CEO ‌Tim Cook‌ said that the iPhone 15 models did better than the iPhone 14 models. The install base hit an all-time high during the June quarter.

iPhone 16, Apple CEO ‌Tim Cook‌ said that the company is "very excited" about Apple Intelligence and the level of value that Apple will provide to users. Cook said that Apple Intelligence presents "another reason for a compelling upgrade."

Apple Intelligence

On Apple Intelligence, Cook said that Apple can't wait to see what kind of amazing things developers do with Apple Intelligence. Cook expects that developers will adopt Apple Intelligence in their apps on a broad basis, with features that are applicable to many types of apps.

He confirmed that Apple is planning a staggered rollout of the Apple Intelligence features. There are some functions that will come over the course of the year, and languages beyond U.S. English will not be available at launch.

Siri is expected before the end of the calendar year.

Apple is investing more in Artificial Intelligence and Machine Learning, with plans to increase that on a yearly basis.

iPad Sales

Apple saw a sharp increase in ‌iPad‌ sales thanks to the launch of the M4 iPad Pro and the M2 iPad Air during the quarter. ‌iPad‌ revenue was at $7.2 billion, up 24 percent from $5.8 billion in the year-ago quarter.

Services Revenue

Apple saw a steep increase in services revenue at $24.2 billion, up from $21.2 billion a year ago and a new all-time revenue record. Paid subscriptions hit an all-time high, and Apple has more than one billion paid subscriptions across services. Apple set new records in advertising, cloud, and payment services.

Apple TV+ and Apple Arcade content.

Other Product Revenue

iPhone revenue dropped one percent ($39.3B), Mac revenue was up two percent ($7B), and Home, Accessories, and Wearables fell two percent ($8.1B).

Digital Markets Act

Maestri said that Apple is continuing to discuss its DMA compliance with the European Commission. Apple has seen "a good level of adoption" from developers on the changes, and in general, results for the services business and for the App Store have been "pretty good until now."

Maestri once again reiterated that the ‌App Store‌ is responsible for seven percent of the total revenue that Apple earns in the European Union.

iOS 18, iPadOS 18, and macOS Sequoia launch.

September Quarter

Apple said that it expects September quarter revenue to grow year over year at a rate similar to the June quarter. Services revenue is expected to grow double digits, similar to the rest of this year. Gross margin is expected to be 45.5 and 46.6 percent.

MacBook Air in fall 2023. There have been rumors that we could see refreshed M4 MacBook Pros before the end of the year, but if Apple is expecting Mac revenue to fall, that may not happen.

Tag: Earnings

This article, "Apple's Q3 2024 Earnings Call Takeaways" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-q3-2024-earnings-takeaways/

Apple's Q3 2024 Earnings Call Takeaways

Apple today held an earnings call for the third fiscal quarter of 2024 (second calendar quarter), with Apple reporting its best June quarter to date, with revenue higher than expected. Apple CEO Tim Cook and Apple CFO Luca Maestri provided some insight into Apple's performance, iPad sales, services growth, AI plans, and more.

We've highlighted the most interesting tidbits from the Q3 2024 earnings call.

iPhone Performance

Apple CEO ‌Tim Cook‌ said that the iPhone 15 models did better than the iPhone 14 models. The install base hit an all-time high during the June quarter.

iPhone 16, Apple CEO ‌Tim Cook‌ said that the company is "very excited" about Apple Intelligence and the level of value that Apple will provide to users. Cook said that Apple Intelligence presents "another reason for a compelling upgrade."

Apple Intelligence

On Apple Intelligence, Cook said that Apple can't wait to see what kind of amazing things developers do with Apple Intelligence. Cook expects that developers will adopt Apple Intelligence in their apps on a broad basis, with features that are applicable to many types of apps.

He confirmed that Apple is planning a staggered rollout of the Apple Intelligence features. There are some functions that will come over the course of the year, and languages beyond U.S. English will not be available at launch.

Siri is expected before the end of the calendar year.

Apple is investing more in Artificial Intelligence and Machine Learning, with plans to increase that on a yearly basis.

iPad Sales

Apple saw a sharp increase in ‌iPad‌ sales thanks to the launch of the M4 iPad Pro and the M2 iPad Air during the quarter. ‌iPad‌ revenue was at $7.2 billion, up 24 percent from $5.8 billion in the year-ago quarter.

Services Revenue

Apple saw a steep increase in services revenue at $24.2 billion, up from $21.2 billion a year ago and a new all-time revenue record. Paid subscriptions hit an all-time high, and Apple has more than one billion paid subscriptions across services. Apple set new records in advertising, cloud, and payment services.

Apple TV+ and Apple Arcade content.

Other Product Revenue

iPhone revenue dropped one percent ($39.3B), Mac revenue was up two percent ($7B), and Home, Accessories, and Wearables fell two percent ($8.1B).

Digital Markets Act

Maestri said that Apple is continuing to discuss its DMA compliance with the European Commission. Apple has seen "a good level of adoption" from developers on the changes, and in general, results for the services business and for the App Store have been "pretty good until now."

Maestri once again reiterated that the ‌App Store‌ is responsible for seven percent of the total revenue that Apple earns in the European Union.

iOS 18, iPadOS 18, and macOS Sequoia launch.

September Quarter

Apple said that it expects September quarter revenue to grow year over year at a rate similar to the June quarter. Services revenue is expected to grow double digits, similar to the rest of this year. Gross margin is expected to be 45.5 and 46.6 percent.

MacBook Air in fall 2023. There have been rumors that we could see refreshed M4 MacBook Pros before the end of the year, but if Apple is expecting Mac revenue to fall, that may not happen.

Tag: Earnings

This article, "Apple's Q3 2024 Earnings Call Takeaways" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-q3-2024-earnings-takeaways/

Apple's Q3 2024 Earnings Call Takeaways

Apple today held an earnings call for the third fiscal quarter of 2024 (second calendar quarter), with Apple reporting its best June quarter to date, with revenue higher than expected. Apple CEO Tim Cook and Apple CFO Luca Maestri provided some insight into Apple's performance, iPad sales, services growth, AI plans, and more.

We've highlighted the most interesting tidbits from the Q3 2024 earnings call.

iPhone Performance

Apple CEO ‌Tim Cook‌ said that the iPhone 15 models did better than the iPhone 14 models. The install base hit an all-time high during the June quarter.

iPhone 16, Apple CEO ‌Tim Cook‌ said that the company is "very excited" about Apple Intelligence and the level of value that Apple will provide to users. Cook said that Apple Intelligence presents "another reason for a compelling upgrade."

Apple Intelligence

On Apple Intelligence, Cook said that Apple can't wait to see what kind of amazing things developers do with Apple Intelligence. Cook expects that developers will adopt Apple Intelligence in their apps on a broad basis, with features that are applicable to many types of apps.

He confirmed that Apple is planning a staggered rollout of the Apple Intelligence features. There are some functions that will come over the course of the year, and languages beyond U.S. English will not be available at launch.

Siri is expected before the end of the calendar year.

Apple is investing more in Artificial Intelligence and Machine Learning, with plans to increase that on a yearly basis.

iPad Sales

Apple saw a sharp increase in ‌iPad‌ sales thanks to the launch of the M4 iPad Pro and the M2 iPad Air during the quarter. ‌iPad‌ revenue was at $7.2 billion, up 24 percent from $5.8 billion in the year-ago quarter.

Services Revenue

Apple saw a steep increase in services revenue at $24.2 billion, up from $21.2 billion a year ago and a new all-time revenue record. Paid subscriptions hit an all-time high, and Apple has more than one billion paid subscriptions across services. Apple set new records in advertising, cloud, and payment services.

Apple TV+ and Apple Arcade content.

Other Product Revenue

iPhone revenue dropped one percent ($39.3B), Mac revenue was up two percent ($7B), and Home, Accessories, and Wearables fell two percent ($8.1B).

Digital Markets Act

Maestri said that Apple is continuing to discuss its DMA compliance with the European Commission. Apple has seen "a good level of adoption" from developers on the changes, and in general, results for the services business and for the App Store have been "pretty good until now."

Maestri once again reiterated that the ‌App Store‌ is responsible for seven percent of the total revenue that Apple earns in the European Union.

iOS 18, iPadOS 18, and macOS Sequoia launch.

September Quarter

Apple said that it expects September quarter revenue to grow year over year at a rate similar to the June quarter. Services revenue is expected to grow double digits, similar to the rest of this year. Gross margin is expected to be 45.5 and 46.6 percent.

MacBook Air in fall 2023. There have been rumors that we could see refreshed M4 MacBook Pros before the end of the year, but if Apple is expecting Mac revenue to fall, that may not happen.

Tag: Earnings

This article, "Apple's Q3 2024 Earnings Call Takeaways" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-q3-2024-earnings-takeaways/

Apple's Q3 2024 Earnings Call Takeaways

Apple today held an earnings call for the third fiscal quarter of 2024 (second calendar quarter), with Apple reporting its best June quarter to date, with revenue higher than expected. Apple CEO Tim Cook and Apple CFO Luca Maestri provided some insight into Apple's performance, iPad sales, services growth, AI plans, and more.

We've highlighted the most interesting tidbits from the Q3 2024 earnings call.

iPhone Performance

Apple CEO ‌Tim Cook‌ said that the iPhone 15 models did better than the iPhone 14 models. The install base hit an all-time high during the June quarter.

iPhone 16, Apple CEO ‌Tim Cook‌ said that the company is "very excited" about Apple Intelligence and the level of value that Apple will provide to users. Cook said that Apple Intelligence presents "another reason for a compelling upgrade."

Apple Intelligence

On Apple Intelligence, Cook said that Apple can't wait to see what kind of amazing things developers do with Apple Intelligence. Cook expects that developers will adopt Apple Intelligence in their apps on a broad basis, with features that are applicable to many types of apps.

He confirmed that Apple is planning a staggered rollout of the Apple Intelligence features. There are some functions that will come over the course of the year, and languages beyond U.S. English will not be available at launch.

Siri is expected before the end of the calendar year.

Apple is investing more in Artificial Intelligence and Machine Learning, with plans to increase that on a yearly basis.

iPad Sales

Apple saw a sharp increase in ‌iPad‌ sales thanks to the launch of the M4 iPad Pro and the M2 iPad Air during the quarter. ‌iPad‌ revenue was at $7.2 billion, up 24 percent from $5.8 billion in the year-ago quarter.

Services Revenue

Apple saw a steep increase in services revenue at $24.2 billion, up from $21.2 billion a year ago and a new all-time revenue record. Paid subscriptions hit an all-time high, and Apple has more than one billion paid subscriptions across services. Apple set new records in advertising, cloud, and payment services.

Apple TV+ and Apple Arcade content.

Other Product Revenue

iPhone revenue dropped one percent ($39.3B), Mac revenue was up two percent ($7B), and Home, Accessories, and Wearables fell two percent ($8.1B).

Digital Markets Act

Maestri said that Apple is continuing to discuss its DMA compliance with the European Commission. Apple has seen "a good level of adoption" from developers on the changes, and in general, results for the services business and for the App Store have been "pretty good until now."

Maestri once again reiterated that the ‌App Store‌ is responsible for seven percent of the total revenue that Apple earns in the European Union.

iOS 18, iPadOS 18, and macOS Sequoia launch.

September Quarter

Apple said that it expects September quarter revenue to grow year over year at a rate similar to the June quarter. Services revenue is expected to grow double digits, similar to the rest of this year. Gross margin is expected to be 45.5 and 46.6 percent.

MacBook Air in fall 2023. There have been rumors that we could see refreshed M4 MacBook Pros before the end of the year, but if Apple is expecting Mac revenue to fall, that may not happen.

Tag: Earnings

This article, "Apple's Q3 2024 Earnings Call Takeaways" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-q3-2024-earnings-takeaways/

Apple Updates App Store Guidelines for PC Emulator Apps

Apple today refreshed its App Store Guidelines created for developers, modifying the emulator rules to include express permission for PC emulators to download games.

Guideline 4.7 has been updated to state that PC emulator apps can offer to download games. The guideline previously said that console emulator apps could include the option to download games, but it did not explicitly cover PC emulators.

App Store approval of PC emulator UTM SE, which lets users emulate old versions of Windows, macOS, and Linux to use classic software and games.

allowing retro game emulators back in April. Apple told the app's developers at the time that it violated the ‌App Store‌ guidelines because a "PC is not a console." The developers behind UTM SE were able to make some technical changes, and Apple ultimately approved the app.

UTM SE was the first PC emulator app to be allowed on the ‌App Store‌, but the guideline changes today will streamline the approval process for similar apps.

Apple has also updated its separate guidelines for app notarization, which applies to third-party apps that are submitted for distribution outside of the ‌App Store‌ in the European Union. ‌App Store‌ guidelines 4.7, 4.7.2, and 4.7.3 are now applicable to the notarization process.

The 4.7 guideline allows for mini apps, mini games, streaming games, chatbots, plug-ins, and game emulators. 4.7.2 prevents apps from extending or exposing native platform APIs to the software without Apple's permission, and 4.7.3 says that apps may not share data or privacy permissions to any individual software offered within an app without user consent. Prior to today's update, these guidelines were not part of the EU notarization review process.

iPhone and iPad, and an app must have Apple approval to run on an Apple device.

Tags: App Store, App Store Review Guidelines, Apple Developer Program

This article, "Apple Updates App Store Guidelines for PC Emulator Apps" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/app-store-review-guidelines-pc-emulator-apps/

Apple Updates App Store Guidelines for PC Emulator Apps

Apple today refreshed its App Store Guidelines created for developers, modifying the emulator rules to include express permission for PC emulators to download games.

Guideline 4.7 has been updated to state that PC emulator apps can offer to download games. The guideline previously said that console emulator apps could include the option to download games, but it did not explicitly cover PC emulators.

App Store approval of PC emulator UTM SE, which lets users emulate old versions of Windows, macOS, and Linux to use classic software and games.

allowing retro game emulators back in April. Apple told the app's developers at the time that it violated the ‌App Store‌ guidelines because a "PC is not a console." The developers behind UTM SE were able to make some technical changes, and Apple ultimately approved the app.

UTM SE was the first PC emulator app to be allowed on the ‌App Store‌, but the guideline changes today will streamline the approval process for similar apps.

Apple has also updated its separate guidelines for app notarization, which applies to third-party apps that are submitted for distribution outside of the ‌App Store‌ in the European Union. ‌App Store‌ guidelines 4.7, 4.7.2, and 4.7.3 are now applicable to the notarization process.

The 4.7 guideline allows for mini apps, mini games, streaming games, chatbots, plug-ins, and game emulators. 4.7.2 prevents apps from extending or exposing native platform APIs to the software without Apple's permission, and 4.7.3 says that apps may not share data or privacy permissions to any individual software offered within an app without user consent. Prior to today's update, these guidelines were not part of the EU notarization review process.

iPhone and iPad, and an app must have Apple approval to run on an Apple device.

Tags: App Store, App Store Review Guidelines, Apple Developer Program

This article, "Apple Updates App Store Guidelines for PC Emulator Apps" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/app-store-review-guidelines-pc-emulator-apps/

Apple Updates App Store Guidelines for PC Emulator Apps

Apple today refreshed its App Store Guidelines created for developers, modifying the emulator rules to include express permission for PC emulators to download games.

Guideline 4.7 has been updated to state that PC emulator apps can offer to download games. The guideline previously said that console emulator apps could include the option to download games, but it did not explicitly cover PC emulators.

App Store approval of PC emulator UTM SE, which lets users emulate old versions of Windows, macOS, and Linux to use classic software and games.

allowing retro game emulators back in April. Apple told the app's developers at the time that it violated the ‌App Store‌ guidelines because a "PC is not a console." The developers behind UTM SE were able to make some technical changes, and Apple ultimately approved the app.

UTM SE was the first PC emulator app to be allowed on the ‌App Store‌, but the guideline changes today will streamline the approval process for similar apps.

Apple has also updated its separate guidelines for app notarization, which applies to third-party apps that are submitted for distribution outside of the ‌App Store‌ in the European Union. ‌App Store‌ guidelines 4.7, 4.7.2, and 4.7.3 are now applicable to the notarization process.

The 4.7 guideline allows for mini apps, mini games, streaming games, chatbots, plug-ins, and game emulators. 4.7.2 prevents apps from extending or exposing native platform APIs to the software without Apple's permission, and 4.7.3 says that apps may not share data or privacy permissions to any individual software offered within an app without user consent. Prior to today's update, these guidelines were not part of the EU notarization review process.

iPhone and iPad, and an app must have Apple approval to run on an Apple device.

Tags: App Store, App Store Review Guidelines, Apple Developer Program

This article, "Apple Updates App Store Guidelines for PC Emulator Apps" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/app-store-review-guidelines-pc-emulator-apps/

Apple Updates App Store Guidelines for PC Emulator Apps

Apple today refreshed its App Store Guidelines created for developers, modifying the emulator rules to include express permission for PC emulators to download games.

Guideline 4.7 has been updated to state that PC emulator apps can offer to download games. The guideline previously said that console emulator apps could include the option to download games, but it did not explicitly cover PC emulators.

App Store approval of PC emulator UTM SE, which lets users emulate old versions of Windows, macOS, and Linux to use classic software and games.

allowing retro game emulators back in April. Apple told the app's developers at the time that it violated the ‌App Store‌ guidelines because a "PC is not a console." The developers behind UTM SE were able to make some technical changes, and Apple ultimately approved the app.

UTM SE was the first PC emulator app to be allowed on the ‌App Store‌, but the guideline changes today will streamline the approval process for similar apps.

Apple has also updated its separate guidelines for app notarization, which applies to third-party apps that are submitted for distribution outside of the ‌App Store‌ in the European Union. ‌App Store‌ guidelines 4.7, 4.7.2, and 4.7.3 are now applicable to the notarization process.

The 4.7 guideline allows for mini apps, mini games, streaming games, chatbots, plug-ins, and game emulators. 4.7.2 prevents apps from extending or exposing native platform APIs to the software without Apple's permission, and 4.7.3 says that apps may not share data or privacy permissions to any individual software offered within an app without user consent. Prior to today's update, these guidelines were not part of the EU notarization review process.

iPhone and iPad, and an app must have Apple approval to run on an Apple device.

Tags: App Store, App Store Review Guidelines, Apple Developer Program

This article, "Apple Updates App Store Guidelines for PC Emulator Apps" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/app-store-review-guidelines-pc-emulator-apps/

Apple Updates App Store Guidelines for PC Emulator Apps

Apple today refreshed its App Store Guidelines created for developers, modifying the emulator rules to include express permission for PC emulators to download games.

Guideline 4.7 has been updated to state that PC emulator apps can offer to download games. The guideline previously said that console emulator apps could include the option to download games, but it did not explicitly cover PC emulators.

App Store approval of PC emulator UTM SE, which lets users emulate old versions of Windows, macOS, and Linux to use classic software and games.

allowing retro game emulators back in April. Apple told the app's developers at the time that it violated the ‌App Store‌ guidelines because a "PC is not a console." The developers behind UTM SE were able to make some technical changes, and Apple ultimately approved the app.

UTM SE was the first PC emulator app to be allowed on the ‌App Store‌, but the guideline changes today will streamline the approval process for similar apps.

Apple has also updated its separate guidelines for app notarization, which applies to third-party apps that are submitted for distribution outside of the ‌App Store‌ in the European Union. ‌App Store‌ guidelines 4.7, 4.7.2, and 4.7.3 are now applicable to the notarization process.

The 4.7 guideline allows for mini apps, mini games, streaming games, chatbots, plug-ins, and game emulators. 4.7.2 prevents apps from extending or exposing native platform APIs to the software without Apple's permission, and 4.7.3 says that apps may not share data or privacy permissions to any individual software offered within an app without user consent. Prior to today's update, these guidelines were not part of the EU notarization review process.

iPhone and iPad, and an app must have Apple approval to run on an Apple device.

Tags: App Store, App Store Review Guidelines, Apple Developer Program

This article, "Apple Updates App Store Guidelines for PC Emulator Apps" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/app-store-review-guidelines-pc-emulator-apps/

Apple Updates App Store Guidelines for PC Emulator Apps

Apple today refreshed its App Store Guidelines created for developers, modifying the emulator rules to include express permission for PC emulators to download games.

Guideline 4.7 has been updated to state that PC emulator apps can offer to download games. The guideline previously said that console emulator apps could include the option to download games, but it did not explicitly cover PC emulators.

App Store approval of PC emulator UTM SE, which lets users emulate old versions of Windows, macOS, and Linux to use classic software and games.

allowing retro game emulators back in April. Apple told the app's developers at the time that it violated the ‌App Store‌ guidelines because a "PC is not a console." The developers behind UTM SE were able to make some technical changes, and Apple ultimately approved the app.

UTM SE was the first PC emulator app to be allowed on the ‌App Store‌, but the guideline changes today will streamline the approval process for similar apps.

Apple has also updated its separate guidelines for app notarization, which applies to third-party apps that are submitted for distribution outside of the ‌App Store‌ in the European Union. ‌App Store‌ guidelines 4.7, 4.7.2, and 4.7.3 are now applicable to the notarization process.

The 4.7 guideline allows for mini apps, mini games, streaming games, chatbots, plug-ins, and game emulators. 4.7.2 prevents apps from extending or exposing native platform APIs to the software without Apple's permission, and 4.7.3 says that apps may not share data or privacy permissions to any individual software offered within an app without user consent. Prior to today's update, these guidelines were not part of the EU notarization review process.

iPhone and iPad, and an app must have Apple approval to run on an Apple device.

Tags: App Store, App Store Review Guidelines, Apple Developer Program

This article, "Apple Updates App Store Guidelines for PC Emulator Apps" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/app-store-review-guidelines-pc-emulator-apps/

Apple Files Motion to Dismiss Department of Justice Antitrust Lawsuit

Apple today filed a motion to dismiss its ongoing lawsuit with the United States Department of Justice, a standard step in the litigation process. In its motion to dismiss, Apple argues that the government's complaint has not demonstrated anticompetitive conduct, anticompetitive effect that harms consumers, or that Apple is a monopoly power in the U.S. smartphone market. The government needs to prove all three of these claims for a successful antitrust lawsuit.

For the anticompetitive allegation, the DoJ lawsuit focused on third-party access to Apple services and features, but Apple argues that there is longstanding Supreme Court precedent that companies can set the terms and conditions of their third-party dealings. Apple claims that the DoJ is attempting to force it to spend money to develop tools for big business competitors, which could have a "chilling" effect on innovation. The DoJ suggested, for example, that Apple should have developed an iMessage app for Android.

iMessage is Apple's proprietary, innovative messaging service that Apple created to competitively differentiate iPhone. Under the Government's view, companies like Apple should face antitrust liability for not expending the resources, cost, and time to develop versions of proprietary products and services for competitors' devices.

Apple points out that the DoJ's complaint does not explain how Apple's alleged limiting of "super apps," cloud streaming apps, digital wallets, messaging apps, and competing smartwatches has harmed consumers or impacted consumer choice about which smartphone to purchase. For a successful antitrust lawsuit, the DoJ needs to prove that Apple's actions hurt consumers and stifle competition, and the DoJ argues that Apple has "locked" customers into its ecosystem.

It is implausible to claim, as the Government does, that Apple has deterred any customers from switching to Google or Samsung because of its policies with respect to "super apps," cloud gaming, smartwatches, or anything else. The opposite is much more plausible: Users unhappy with Apple's reasonable policies on third-party access can and do switch away to competitors' devices, where those limits do not exist.

Apple argues that it is not a monopolist because it faces competition from companies like Google and Samsung, preventing the government from establishing the "typical hallmarks of monopoly power." Apple does not have enough U.S. smartphone marketshare to make the monopoly claim easy for the government to establish. The DoJ has compared Apple to Microsoft, but Microsoft had a 95 percent share of the operating system market when it faced an antitrust lawsuit, while Apple's is closer to 65 percent.

Apple further suggests that the DoJ is aiming to have the court establish a "new theory of antitrust liability" that no prior court has recognized and that would provide "unprecedented authority to control Apple design choices." Apple says that the DoJ is targeting the very features that distinguish iPhones from competing devices, and if the DoJ ultimately wins the case, courts would need to "oversee product-design and policy choices," which they are not equipped to do.

A motion to dismiss limits the information that Apple can provide to dispute the DoJ's claims, and rulings often favor plaintiffs. The allegations that the DoJ made are assumed to be true at this stage, and Apple needs to prove that the claims fail as a matter of law. For this reason, the lawsuit is likely to progress, though claims could be narrowed and there is a chance for dismissal.

If the court rules in the Department of Justice's favor on the dismissal, there will be many future chances for Apple to sway the court because this is a legal battle that will span years.

After Apple's motion to dismiss, the government has until September 12 to file an opposition brief. From there, Apple will file a reply brief on October 10, and there could be a possible hearing after that. A ruling on the motion to dismiss is expected in late 2024 or early 2025.

Should the government win, Apple will file an answer to the initial complaint, leading to a discovery period where both parties provide documents, expert testimony, and depositions, which can last for over a year. A summary judgment will follow, which is where Apple can make a stronger case, and that might not happen until 2027. Should the case ultimately go to trial, a trial could take place sometime in 2028, or even later.

we have a dedicated guide that highlights everything you need to know about the U.S. vs. Apple legal fight.

Tags: Apple Lawsuits, DOJ, Apple Antitrust, Apple vs. DoJ

This article, "Apple Files Motion to Dismiss Department of Justice Antitrust Lawsuit" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-doj-motion-to-dismiss/

Apple Files Motion to Dismiss Department of Justice Antitrust Lawsuit

Apple today filed a motion to dismiss its ongoing lawsuit with the United States Department of Justice, a standard step in the litigation process. In its motion to dismiss, Apple argues that the government's complaint has not demonstrated anticompetitive conduct, anticompetitive effect that harms consumers, or that Apple is a monopoly power in the U.S. smartphone market. The government needs to prove all three of these claims for a successful antitrust lawsuit.

For the anticompetitive allegation, the DoJ lawsuit focused on third-party access to Apple services and features, but Apple argues that there is longstanding Supreme Court precedent that companies can set the terms and conditions of their third-party dealings. Apple claims that the DoJ is attempting to force it to spend money to develop tools for big business competitors, which could have a "chilling" effect on innovation. The DoJ suggested, for example, that Apple should have developed an iMessage app for Android.

iMessage is Apple's proprietary, innovative messaging service that Apple created to competitively differentiate iPhone. Under the Government's view, companies like Apple should face antitrust liability for not expending the resources, cost, and time to develop versions of proprietary products and services for competitors' devices.

Apple points out that the DoJ's complaint does not explain how Apple's alleged limiting of "super apps," cloud streaming apps, digital wallets, messaging apps, and competing smartwatches has harmed consumers or impacted consumer choice about which smartphone to purchase. For a successful antitrust lawsuit, the DoJ needs to prove that Apple's actions hurt consumers and stifle competition, and the DoJ argues that Apple has "locked" customers into its ecosystem.

It is implausible to claim, as the Government does, that Apple has deterred any customers from switching to Google or Samsung because of its policies with respect to "super apps," cloud gaming, smartwatches, or anything else. The opposite is much more plausible: Users unhappy with Apple's reasonable policies on third-party access can and do switch away to competitors' devices, where those limits do not exist.

Apple argues that it is not a monopolist because it faces competition from companies like Google and Samsung, preventing the government from establishing the "typical hallmarks of monopoly power." Apple does not have enough U.S. smartphone marketshare to make the monopoly claim easy for the government to establish. The DoJ has compared Apple to Microsoft, but Microsoft had a 95 percent share of the operating system market when it faced an antitrust lawsuit, while Apple's is closer to 65 percent.

Apple further suggests that the DoJ is aiming to have the court establish a "new theory of antitrust liability" that no prior court has recognized and that would provide "unprecedented authority to control Apple design choices." Apple says that the DoJ is targeting the very features that distinguish iPhones from competing devices, and if the DoJ ultimately wins the case, courts would need to "oversee product-design and policy choices," which they are not equipped to do.

A motion to dismiss limits the information that Apple can provide to dispute the DoJ's claims, and rulings often favor plaintiffs. The allegations that the DoJ made are assumed to be true at this stage, and Apple needs to prove that the claims fail as a matter of law. For this reason, the lawsuit is likely to progress, though claims could be narrowed and there is a chance for dismissal.

If the court rules in the Department of Justice's favor on the dismissal, there will be many future chances for Apple to sway the court because this is a legal battle that will span years.

After Apple's motion to dismiss, the government has until September 12 to file an opposition brief. From there, Apple will file a reply brief on October 10, and there could be a possible hearing after that. A ruling on the motion to dismiss is expected in late 2024 or early 2025.

Should the government win, Apple will file an answer to the initial complaint, leading to a discovery period where both parties provide documents, expert testimony, and depositions, which can last for over a year. A summary judgment will follow, which is where Apple can make a stronger case, and that might not happen until 2027. Should the case ultimately go to trial, a trial could take place sometime in 2028, or even later.

we have a dedicated guide that highlights everything you need to know about the U.S. vs. Apple legal fight.

Tags: Apple Lawsuits, DOJ, Apple Antitrust, Apple vs. DoJ

This article, "Apple Files Motion to Dismiss Department of Justice Antitrust Lawsuit" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-doj-motion-to-dismiss/

Apple Files Motion to Dismiss Department of Justice Antitrust Lawsuit

Apple today filed a motion to dismiss its ongoing lawsuit with the United States Department of Justice, a standard step in the litigation process. In its motion to dismiss, Apple argues that the government's complaint has not demonstrated anticompetitive conduct, anticompetitive effect that harms consumers, or that Apple is a monopoly power in the U.S. smartphone market. The government needs to prove all three of these claims for a successful antitrust lawsuit.

For the anticompetitive allegation, the DoJ lawsuit focused on third-party access to Apple services and features, but Apple argues that there is longstanding Supreme Court precedent that companies can set the terms and conditions of their third-party dealings. Apple claims that the DoJ is attempting to force it to spend money to develop tools for big business competitors, which could have a "chilling" effect on innovation. The DoJ suggested, for example, that Apple should have developed an iMessage app for Android.

iMessage is Apple's proprietary, innovative messaging service that Apple created to competitively differentiate iPhone. Under the Government's view, companies like Apple should face antitrust liability for not expending the resources, cost, and time to develop versions of proprietary products and services for competitors' devices.

Apple points out that the DoJ's complaint does not explain how Apple's alleged limiting of "super apps," cloud streaming apps, digital wallets, messaging apps, and competing smartwatches has harmed consumers or impacted consumer choice about which smartphone to purchase. For a successful antitrust lawsuit, the DoJ needs to prove that Apple's actions hurt consumers and stifle competition, and the DoJ argues that Apple has "locked" customers into its ecosystem.

It is implausible to claim, as the Government does, that Apple has deterred any customers from switching to Google or Samsung because of its policies with respect to "super apps," cloud gaming, smartwatches, or anything else. The opposite is much more plausible: Users unhappy with Apple's reasonable policies on third-party access can and do switch away to competitors' devices, where those limits do not exist.

Apple argues that it is not a monopolist because it faces competition from companies like Google and Samsung, preventing the government from establishing the "typical hallmarks of monopoly power." Apple does not have enough U.S. smartphone marketshare to make the monopoly claim easy for the government to establish. The DoJ has compared Apple to Microsoft, but Microsoft had a 95 percent share of the operating system market when it faced an antitrust lawsuit, while Apple's is closer to 65 percent.

Apple further suggests that the DoJ is aiming to have the court establish a "new theory of antitrust liability" that no prior court has recognized and that would provide "unprecedented authority to control Apple design choices." Apple says that the DoJ is targeting the very features that distinguish iPhones from competing devices, and if the DoJ ultimately wins the case, courts would need to "oversee product-design and policy choices," which they are not equipped to do.

A motion to dismiss limits the information that Apple can provide to dispute the DoJ's claims, and rulings often favor plaintiffs. The allegations that the DoJ made are assumed to be true at this stage, and Apple needs to prove that the claims fail as a matter of law. For this reason, the lawsuit is likely to progress, though claims could be narrowed and there is a chance for dismissal.

If the court rules in the Department of Justice's favor on the dismissal, there will be many future chances for Apple to sway the court because this is a legal battle that will span years.

After Apple's motion to dismiss, the government has until September 12 to file an opposition brief. From there, Apple will file a reply brief on October 10, and there could be a possible hearing after that. A ruling on the motion to dismiss is expected in late 2024 or early 2025.

Should the government win, Apple will file an answer to the initial complaint, leading to a discovery period where both parties provide documents, expert testimony, and depositions, which can last for over a year. A summary judgment will follow, which is where Apple can make a stronger case, and that might not happen until 2027. Should the case ultimately go to trial, a trial could take place sometime in 2028, or even later.

we have a dedicated guide that highlights everything you need to know about the U.S. vs. Apple legal fight.

Tags: Apple Lawsuits, DOJ, Apple Antitrust, Apple vs. DoJ

This article, "Apple Files Motion to Dismiss Department of Justice Antitrust Lawsuit" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-doj-motion-to-dismiss/

Apple Files Motion to Dismiss Department of Justice Antitrust Lawsuit

Apple today filed a motion to dismiss its ongoing lawsuit with the United States Department of Justice, a standard step in the litigation process. In its motion to dismiss, Apple argues that the government's complaint has not demonstrated anticompetitive conduct, anticompetitive effect that harms consumers, or that Apple is a monopoly power in the U.S. smartphone market. The government needs to prove all three of these claims for a successful antitrust lawsuit.

For the anticompetitive allegation, the DoJ lawsuit focused on third-party access to Apple services and features, but Apple argues that there is longstanding Supreme Court precedent that companies can set the terms and conditions of their third-party dealings. Apple claims that the DoJ is attempting to force it to spend money to develop tools for big business competitors, which could have a "chilling" effect on innovation. The DoJ suggested, for example, that Apple should have developed an iMessage app for Android.

iMessage is Apple's proprietary, innovative messaging service that Apple created to competitively differentiate iPhone. Under the Government's view, companies like Apple should face antitrust liability for not expending the resources, cost, and time to develop versions of proprietary products and services for competitors' devices.

Apple points out that the DoJ's complaint does not explain how Apple's alleged limiting of "super apps," cloud streaming apps, digital wallets, messaging apps, and competing smartwatches has harmed consumers or impacted consumer choice about which smartphone to purchase. For a successful antitrust lawsuit, the DoJ needs to prove that Apple's actions hurt consumers and stifle competition, and the DoJ argues that Apple has "locked" customers into its ecosystem.

It is implausible to claim, as the Government does, that Apple has deterred any customers from switching to Google or Samsung because of its policies with respect to "super apps," cloud gaming, smartwatches, or anything else. The opposite is much more plausible: Users unhappy with Apple's reasonable policies on third-party access can and do switch away to competitors' devices, where those limits do not exist.

Apple argues that it is not a monopolist because it faces competition from companies like Google and Samsung, preventing the government from establishing the "typical hallmarks of monopoly power." Apple does not have enough U.S. smartphone marketshare to make the monopoly claim easy for the government to establish. The DoJ has compared Apple to Microsoft, but Microsoft had a 95 percent share of the operating system market when it faced an antitrust lawsuit, while Apple's is closer to 65 percent.

Apple further suggests that the DoJ is aiming to have the court establish a "new theory of antitrust liability" that no prior court has recognized and that would provide "unprecedented authority to control Apple design choices." Apple says that the DoJ is targeting the very features that distinguish iPhones from competing devices, and if the DoJ ultimately wins the case, courts would need to "oversee product-design and policy choices," which they are not equipped to do.

A motion to dismiss limits the information that Apple can provide to dispute the DoJ's claims, and rulings often favor plaintiffs. The allegations that the DoJ made are assumed to be true at this stage, and Apple needs to prove that the claims fail as a matter of law. For this reason, the lawsuit is likely to progress, though claims could be narrowed and there is a chance for dismissal.

If the court rules in the Department of Justice's favor on the dismissal, there will be many future chances for Apple to sway the court because this is a legal battle that will span years.

After Apple's motion to dismiss, the government has until September 12 to file an opposition brief. From there, Apple will file a reply brief on October 10, and there could be a possible hearing after that. A ruling on the motion to dismiss is expected in late 2024 or early 2025.

Should the government win, Apple will file an answer to the initial complaint, leading to a discovery period where both parties provide documents, expert testimony, and depositions, which can last for over a year. A summary judgment will follow, which is where Apple can make a stronger case, and that might not happen until 2027. Should the case ultimately go to trial, a trial could take place sometime in 2028, or even later.

we have a dedicated guide that highlights everything you need to know about the U.S. vs. Apple legal fight.

Tags: Apple Lawsuits, DOJ, Apple Antitrust, Apple vs. DoJ

This article, "Apple Files Motion to Dismiss Department of Justice Antitrust Lawsuit" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/apple-doj-motion-to-dismiss/

Google Adds AI-Powered Google Lens and Tab Compare to Chrome for Desktop

Google today announced three new AI features that are coming to its Chrome browser, with Google taking advantage of the latest Google AI and Gemini models.

Google Lens is now available for the Chrome desktop browser, allowing users to search for what they see on the browser screen with a quick drag and search gesture. Google says that Chrome users can select anything on the page to search for visual matches, including text and images.

Searches can be refined by color, brand, and other details, and follow up questions are available for a deeper dive into a topic.

Tab compare is a new feature that is designed to let users see an AI-generated overview of products from across multiple tabs in one spot. Google says that this is useful for comparing reviews, prices, and other elements of multiple products when deciding what to purchase.

Google is also introducing a natural language search option for Chrome browsing history, allowing Chrome users to quickly find a site that they visited in the past with a phrase like "What was that ice cream shop I looked at last week?" Conversational search is optional, and can be turned on or off in the Chrome settings. It will not include data from incognito mode.

Tags: Google, Chrome

This article, "Google Adds AI-Powered Google Lens and Tab Compare to Chrome for Desktop" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/google-lens-ai-chrome-desktop/

Google Adds AI-Powered Google Lens and Tab Compare to Chrome for Desktop

Google today announced three new AI features that are coming to its Chrome browser, with Google taking advantage of the latest Google AI and Gemini models.

Google Lens is now available for the Chrome desktop browser, allowing users to search for what they see on the browser screen with a quick drag and search gesture. Google says that Chrome users can select anything on the page to search for visual matches, including text and images.

Searches can be refined by color, brand, and other details, and follow up questions are available for a deeper dive into a topic.

Tab compare is a new feature that is designed to let users see an AI-generated overview of products from across multiple tabs in one spot. Google says that this is useful for comparing reviews, prices, and other elements of multiple products when deciding what to purchase.

Google is also introducing a natural language search option for Chrome browsing history, allowing Chrome users to quickly find a site that they visited in the past with a phrase like "What was that ice cream shop I looked at last week?" Conversational search is optional, and can be turned on or off in the Chrome settings. It will not include data from incognito mode.

Tags: Google, Chrome

This article, "Google Adds AI-Powered Google Lens and Tab Compare to Chrome for Desktop" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/google-lens-ai-chrome-desktop/

Google Adds AI-Powered Google Lens and Tab Compare to Chrome for Desktop

Google today announced three new AI features that are coming to its Chrome browser, with Google taking advantage of the latest Google AI and Gemini models.

Google Lens is now available for the Chrome desktop browser, allowing users to search for what they see on the browser screen with a quick drag and search gesture. Google says that Chrome users can select anything on the page to search for visual matches, including text and images.

Searches can be refined by color, brand, and other details, and follow up questions are available for a deeper dive into a topic.

Tab compare is a new feature that is designed to let users see an AI-generated overview of products from across multiple tabs in one spot. Google says that this is useful for comparing reviews, prices, and other elements of multiple products when deciding what to purchase.

Google is also introducing a natural language search option for Chrome browsing history, allowing Chrome users to quickly find a site that they visited in the past with a phrase like "What was that ice cream shop I looked at last week?" Conversational search is optional, and can be turned on or off in the Chrome settings. It will not include data from incognito mode.

Tags: Google, Chrome

This article, "Google Adds AI-Powered Google Lens and Tab Compare to Chrome for Desktop" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/google-lens-ai-chrome-desktop/

Google Adds AI-Powered Google Lens and Tab Compare to Chrome for Desktop

Google today announced three new AI features that are coming to its Chrome browser, with Google taking advantage of the latest Google AI and Gemini models.

Google Lens is now available for the Chrome desktop browser, allowing users to search for what they see on the browser screen with a quick drag and search gesture. Google says that Chrome users can select anything on the page to search for visual matches, including text and images.

Searches can be refined by color, brand, and other details, and follow up questions are available for a deeper dive into a topic.

Tab compare is a new feature that is designed to let users see an AI-generated overview of products from across multiple tabs in one spot. Google says that this is useful for comparing reviews, prices, and other elements of multiple products when deciding what to purchase.

Google is also introducing a natural language search option for Chrome browsing history, allowing Chrome users to quickly find a site that they visited in the past with a phrase like "What was that ice cream shop I looked at last week?" Conversational search is optional, and can be turned on or off in the Chrome settings. It will not include data from incognito mode.

Tags: Google, Chrome

This article, "Google Adds AI-Powered Google Lens and Tab Compare to Chrome for Desktop" first appeared on MacRumors.com

Discuss this article in our forums

https://www.macrumors.com/2024/08/01/google-lens-ai-chrome-desktop/