nostr:nprofile1qy2hwumn8ghj7un9d3shjtnyv9kh2uewd9hj7qghwaehxw309aex2mrp0yh8qunfd4skctnwv46z7qg6waehxw309aexjcn09ejh2tnwdaehgunfvyhxzurs9uqzp5daxvenwv7ucsglpm5f8vuts530cr0zylllgkwejpzvak0x2kqmehusjv was built with this purpose, to grow the user base on Nostr. It does everything you list in a single app, simply because I'm a firm believer in "super apps". The ideology of one specialized app for one single purpose is not what users want or need. Unreal Engine has more and more features embedded into the editor, reducing the need to learn multiple tools to do your tasks, which is mentally exhausting.
Back in the day when we built Windows apps, we all copied what Microsoft did (especially the file menu). This was to reduce mental load on the users.
These days, everyone is doing their own fancy UI ("thanks" to AI), as a way to get the attention of users.
Nostria is built on Material Design guidelines, making it feel like "home", for anyone on the Android ecosystem, while also introducing some Apple design cues.
It is a solid foundation for future development, it's basically just me developing it and the quality is almost there for wide adoption. Few more tweaks and improvements, and then get the final Play Store approval. Been waiting 4 months for that.