Oh, how do you mean? Make triangle shapes? Not experimented with that yet but I'm sure it's doable with some vertex tweaking, I'd be a bit wary about it messing with the model topology though.
Oh, how do you mean? Make triangle shapes? Not experimented with that yet but I'm sure it's doable with some vertex tweaking, I'd be a bit wary about it messing with the model topology though.
The almighty meme
