It would be nice to see a game where your a commander & you have to build an army male them yours & send them out on missions. I've always wanted to see a tactical army command game that can play itself out based on your methods of approach & have multiple ways of viewing it. For example your giving orders from a command center you can see the whole thing play out on a 2d tactical map them you have an option to go 3rd person on any troop & watch them. Then you could also switch to first person & watch it through their eyes.

Make decisions to change their approach like they have their own mind on how to approach it the way they think is best which could be better then your decisions. But while watching you could issue commands like take that truck drive to this area & survey this direction. Watch him drive in fps. Now that would be the dream a game with tons of tactical missions & it has multiple theme styles. Like you don't have to be a military commando & this is a tactical ops you could be street thugs, people in a revolt against government, a cybernetic corporation sending an ai army out, a small team.

The goal would be multiple mission types & weapons. Not every mission involves killing some may be stealing & delivering, stealth, control a building. That would be the next game.

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You're likely thinking of something like an FPS/RTS hybrid, there have been attempts but those have been multiplayer. With modern engines and hardware it's certainly possible to get it done and I'd be very interested in that sort of thing too. Really the only tricky thing would be balance, I could easily see some kind of sci-fi sim being like that where you've got ship boarding and planetary combat among other things.

DEI devs only care about pumping a live service scam out as fast as possible so it's down to indies to try out stuff like that and see if it sticks, I can see the potential.

Yes like RTS but with the option to go down into 3rd person & first on every individual it should be a free camera anyone can move in any direction or snap to any unit. This would be more like an automated game I don't want to say idle because it wouldn't be I mean you make the plan & watch it play out but at anytime you can jump in & issue new orders.

I'm not trying to put it out like the typical rts because you wouldn't be so focused on base building that can all be preplanned if a specific mission type would involve you being requored to build one. Also as tactical as it is I wouldn't want it limited in one theme. It would be expanding throughout different time periods & scenarios. One mission your the irish mob trying to take over chicago in the 1960s, next could be during the holocaust & your the nazi army, next could be 5036 some futuristic age.

The goal is to give the option to play the mission, watch it play itself out, or watch & jump in at anytime. Like there could be you got the mission you assign the party team or army to it give them no tactical plan & let the ai make it's own decisions on how to accomplish the mission which at anytime you could jump in be like do this instead. This includes the option of controlling the character manually instead of issuing orders.