Question and rant, in one. Is there a way to actually compile and run iOS app on your own iPhone without purchasing yearly subscription with Apple! Itโ€™s not super expensive but makes contributions to project like Damus harder for some plebs! WTF, Apple? ๐Ÿถ๐Ÿพ๐Ÿซก๐Ÿซ‚๐Ÿ˜ญ

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Apple is anti decentralization.. IMO.

I have no alternatives! Tried โ€˜em all! ๐Ÿถ๐Ÿพ๐Ÿ˜ญ

๐Ÿ˜‚๐Ÿ˜…

Yes, #[1] you can, but there are a few functionalities you cannot test. There is some information here: https://makaka.org/unity-tutorials/test-ios-app-without-developer-account

You won't be able to test anything powered by Apple servers, like push notifications, or in-app purchases, but core functionality can be tested.

Nice! I already paid but this is good to know for the future plebs who would want to do this! ๐Ÿถ๐Ÿพ๐Ÿซ‚๐Ÿซก

I had a developer account, but I let it expire because I wasn't focusing on Swift anymore, until the other day when I was playing with something to do with Damus.

You can also build unsigned apps in XCode for macOS without an account, but you have to do the option-click method to make them run the first time, in order to get around GateKeeper.

I tried and had issues to simulate fully. Some things just didnโ€™t work! Need to dig into it. ๐Ÿถ๐Ÿพ๐Ÿซก

You could also self sign and export the .IPA file and then use AltServer to sideload the app, completely sidestepping TestFlight or App store

The only two ways I know is either side loading the ipa or TestFlight where you can put you app on a sort of beta.

I didnโ€™t read what your note said

Keep ๐Ÿ‘ youโ€™re ๐Ÿ‘ damn ๐Ÿ‘ sats ๐Ÿ‘ dog!

(rolls up newspaper)

๐Ÿ˜‚๐Ÿคฃ

Ok, I am not gonna play this ball today, but I will hurt you later. ๐Ÿถ๐Ÿพ๐Ÿซก๐Ÿซ‚๐Ÿธ

and I will hurt you back

๐Ÿซ‚

You can try! ๐Ÿถ๐Ÿพ๐Ÿ˜‚๐Ÿคฃ๐Ÿซ‚๐Ÿ’œ

ffs, ๐Ÿธ! Are you sponsoring my dev fees! ๐Ÿถ๐Ÿพ๐Ÿ˜‚