Yes, just say no creating zombies. The next generation is smarter than this... They can handle some learning. I used to play this game called mathblaster on apple II+. It was all I was allowed to play. Well, that and loadrunner or the floppy's that taught me basic. LFG new paradigms of design for learning focused crafts.

Reply to this note

Please Login to reply.

Discussion

Love this.

How do things start moving the opposite direction though, where is the line between intuitive UI and not creating zombies.

How do you do experiences that incentivize using your brain?

This is exactly what we need Karnage to tell us šŸ˜Ž I am terrible at UI, and spend countless hours just trying to make mobile first UIs, but I think there is some opportunity here to absolutely eclipse the apple mentality of making 'dumb as shit' interfaces. Maybe like, some sort of gamification šŸ¤”