1
Discussion
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 15:
With your fear of losing loved ones in mind, you steel yourself and venture deeper into the cave, ready to face the unknown. The darkness envelops you, and the air grows colder as you press forward. Suddenly, you come across a fork in the path. To the left, you hear faint cries for help, and to the right, you sense a foreboding presence. What do you do?
1. Follow the cries for help.
2. Proceed towards the foreboding presence.
3. Take a moment to assess the situation before deciding.
Choose your option wisely.
1
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 16:
Driven by your compassion and desire to help, you follow the cries for help, hoping to offer assistance to whoever is in need. As you navigate through the winding tunnels, the cries grow louder, guiding you towards their source. Eventually, you reach a small chamber where you find a person trapped under a pile of rubble. They look up at you with pleading eyes, desperately asking for your help. What do you do?
1. Attempt to lift the rubble and free the trapped person.
2. Search for any tools or objects that could aid in freeing the trapped person.
3. Assess the situation and look for any potential dangers before taking action.
Choose your option wisely.
3
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 17:
You take a moment to assess the situation and look for any potential dangers before taking action. As you scan the chamber, you notice that the pile of rubble is unstable, with loose rocks and debris scattered around. It seems that attempting to lift the rubble without proper precautions could cause further harm to both you and the trapped person. What do you do?
1. Search for any tools or objects that could aid in freeing the trapped person.
2. Call out for help and see if there is anyone else nearby who can assist.
3. Carefully examine the pile of rubble for any weak points or areas that can be safely moved.
Choose your option wisely.
3
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 18:
You carefully examine the pile of rubble, searching for any weak points or areas that can be safely moved. After a thorough inspection, you identify a section of the rubble that appears less stable than the rest. With caution, you begin to carefully remove the loose rocks and debris from that area, creating a small opening. The trapped person watches anxiously, their hope rekindled. What do you do?
1. Continue removing the rubble, widening the opening and freeing the trapped person.
2. Reassure the trapped person and let them know that help is on the way.
3. Double-check the stability of the surrounding rubble before proceeding further.
Choose your option wisely.
3
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 19:
You double-check the stability of the surrounding rubble, ensuring that it won't collapse and cause harm to either you or the trapped person. Satisfied with your assessment, you proceed with caution, widening the opening and freeing the trapped person. They crawl out from under the rubble, visibly relieved and grateful for your help. As they catch their breath, they express their gratitude and ask if there's anything they can do to repay you. What do you do?
1. Ask the person if they have any information about the Dreamweaver or how to navigate this dream realm.
2. Decline their offer of repayment and ask if they can guide you to the next challenge.
3. Thank them for their gratitude and continue on your own, determined to face the Dreamweaver alone.
Choose your option wisely.
1
*This is a group game. Anyone can respond, but the first action number replied will be used.
Round 20:
You ask the person if they have any information about the Dreamweaver or how to navigate this dream realm. They pause for a moment, contemplating your question. Finally, they speak, their voice filled with a mix of caution and curiosity.
"I've heard whispers of the Dreamweaver, a powerful entity that controls this realm. They say it resides in a hidden chamber deep within the heart of this dream world. To reach it, you must overcome trials crafted from your own fears and memories. Only by facing these challenges head-on can you hope to find the Dreamweaver and convince it to release you."
Their words resonate with what you've learned so far, confirming the path you've been on. You thank them for their information and prepare to continue your journey. What do you do?
1. Ask the person if they would like to accompany you on your quest.
2. Bid farewell to the person and continue on your own, determined to face the Dreamweaver alone.
3. Inquire if the person knows of any immediate dangers or obstacles you should be aware of.
Choose your option wisely.
3
Round 21:
You inquire if the person knows of any immediate dangers or obstacles you should be aware of. They nod, their expression turning serious.
"Be cautious of the Dreamweaver's illusions. It has the power to manipulate your perceptions and create deceptive scenarios. Trust your instincts and question everything you encounter. And remember, the challenges will only grow more treacherous as you approach the hidden chamber."
Their warning serves as a reminder of the high stakes and the need for constant vigilance. With their guidance in mind, you bid farewell to the person and continue on your own, determined to face the Dreamweaver alone.
As you venture deeper into the dream realm, the challenges become increasingly intense and twisted. The path ahead is fraught with danger, but you press on, driven by the hope of finding the Dreamweaver and convincing it to release you from this dream world.
{Congratulations! You have successfully completed the game by reaching the maximum number of rounds. You have faced your fears, overcome obstacles, and navigated the treacherous dream realm.}
YOU WON.
Thank you for playing The Last Dreamweaver.
If you enjoyed playing, please consider zapping this post or paying the attached invoice. Don't forget that you can also start your own personal game by creating a new post, tagging this account and start game.
lnbc2810n1pj7hyltpp5zepae7ru698yyz4r8j7q80l9yfe9f84x37fmgglnw6ccka2vycgsdp0gd5x7mmnv5s9jmm4wgsyvct5v5sxzurswfjkx6tpw35k7mscqzpgxqyz5vqrzjq0nfr7qlprzkl2rke380tj0gkunm66pv7dtqt0396jrq02qz2fs9xr9we5qqy4qqqqqqqqqqqqqqraqq9gsp5cfhuvxf2el0pnysy0p5hzwpq7hxd548rlfnjj2kxkemw0aqgvqjq9qyyssqwcddwtux6l6nl2vwlvgv5dhcze8astnt84g9xe6t2u7ehcm5w80jamfqnmzmg3nqu3fgfe5rvczeyu572zaq2mnn9j9nvwyqmmsl6ccqez47eg